From 63af34886bdcf04a51012c34f53c330e4f805f16 Mon Sep 17 00:00:00 2001 From: Seline Date: Sun, 12 Oct 2008 18:26:26 -0500 Subject: [svn] * Send ShutdownMsg to console using outstring_log. * Prevent Client Crashes when MOVEMENTFLAG_ONTRANSPORT and MOVEMENTFLAG_SPLINE2 is set on creatures. * Implement four new SEC_ADMINISTRATOR commands: - Group (.group [leader]/[disband]/[remove]) commands. - GameObject State (.gobject state ) command. --HG-- branch : trunk --- src/game/Object.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/Object.cpp') diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 7266d5612e7..82c9a40c3a3 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -264,6 +264,8 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint8 flags, uint32 flags2 case TYPEID_UNIT: { flags2 = ((Unit*)this)->GetUnitMovementFlags(); + flags2 &= ~MOVEMENTFLAG_ONTRANSPORT; + flags2 &= ~MOVEMENTFLAG_SPLINE2; } break; case TYPEID_PLAYER: -- cgit v1.2.3