From 7f0e951104b1bf22eb38c4fc455f58e4058acefc Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 10 Apr 2009 18:31:03 -0500 Subject: *Revert the aura display fix of TC1 because it may not be needed in TC2. --HG-- branch : trunk --- src/game/Object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Object.cpp') diff --git a/src/game/Object.cpp b/src/game/Object.cpp index cf59105742e..8c16f39cfc6 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -673,7 +673,7 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask if(sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && index == UNIT_FIELD_BYTES_2) { DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (flag)", target->GetName(), ((Player*)this)->GetName()); - *data << ( m_uint32Values[ index ] & ((UNIT_BYTE2_FLAG_SANCTUARY | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5) << 8) ); // this flag is at uint8 offset 1 !! + *data << ( m_uint32Values[ index ] & ((UNIT_BYTE2_FLAG_SANCTUARY /*| UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5*/) << 8) ); // this flag is at uint8 offset 1 !! ch = true; } -- cgit v1.2.3