From 80bec6788c0201ffdac960b299c62f30da10f661 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 8 May 2009 17:15:19 -0500 Subject: *Try to fix some bugs about pet spells and talents. --HG-- branch : trunk --- src/game/Object.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/Object.cpp') diff --git a/src/game/Object.cpp b/src/game/Object.cpp index cb16a38baff..f649164e21b 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1800,6 +1800,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000); pet->SetHealth(pet->GetMaxHealth()); pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA)); + pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); break; } @@ -1812,6 +1813,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy break; case SUMMON_PET: pet->InitPetCreateSpells(); + pet->InitTalentForLevel(); pet->SavePetToDB(PET_SAVE_AS_CURRENT); PetSpellInitialize(); break; -- cgit v1.2.3