From 8c255266e7c38096ddf9d3e29eadd35ca46e4c4d Mon Sep 17 00:00:00 2001 From: Kudlaty Date: Fri, 4 Sep 2009 05:11:27 +0200 Subject: Fix some issues with game object create according to last patch. Thx to NoFantasy and DearScorpion --HG-- branch : trunk --- src/game/Object.cpp | 23 ++++++++++++++++------- 1 file changed, 16 insertions(+), 7 deletions(-) (limited to 'src/game/Object.cpp') diff --git a/src/game/Object.cpp b/src/game/Object.cpp index cd93d3115c5..b2e3486a210 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -484,10 +484,10 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask if (isType(TYPEMASK_GAMEOBJECT) && !((GameObject*)this)->IsTransport()) { if ( ((GameObject*)this)->ActivateToQuest(target) || target->isGameMaster()) - { IsActivateToQuest = true; - updateMask->SetBit(GAMEOBJECT_DYNAMIC); - } + + updateMask->SetBit(GAMEOBJECT_DYNAMIC); + if (((GameObject*)this)->GetGoArtKit()) updateMask->SetBit(GAMEOBJECT_BYTES_1); } @@ -662,18 +662,27 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask switch(((GameObject*)this)->GetGoType()) { case GAMEOBJECT_TYPE_CHEST: - *data << uint32(0xFFFF0009); // enable quest object. Represent 9, but 1 for client before 2.3.0 + // enable quest object. Represent 9, but 1 for client before 2.3.0 + *data << uint16(9); + *data << uint16(-1); break; case GAMEOBJECT_TYPE_GOOBER: - *data << uint32(0xFFFF0001); + *data << uint16(1); + *data << uint16(-1); break; default: - *data << uint32(0xFFFF0000); // unknown, not happen. + // unknown, not happen. + *data << uint16(0); + *data << uint16(-1); break; } } else - *data << uint32(0xFFFF0000); // disable quest object + { + // disable quest object + *data << uint16(0); + *data << uint16(-1); + } } else *data << m_uint32Values[ index ]; // other cases -- cgit v1.2.3