From ba957ed9f476a39f5bbea621814bbe191493428c Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 23 Mar 2009 15:26:13 -0600 Subject: *Allow knockback creatures. --HG-- branch : trunk --- src/game/Object.cpp | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'src/game/Object.cpp') diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 26405d13cf7..b17f905b7dd 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1278,6 +1278,25 @@ float WorldObject::GetAngle( const float x, const float y ) const return ang; } +void WorldObject::GetSinCos(const float x, const float y, float &vsin, float &vcos) +{ + float dx = GetPositionX() - x; + float dy = GetPositionY() - y; + + if(dx < 0.001f && dy < 0.001f) + { + float angle = rand_norm()*2*M_PI; + vcos = cos(angle); + vsin = sin(angle); + } + else + { + float dist = sqrt((dx*dx) + (dy*dy)); + vcos = dx / dist; + vsin = dy / dist; + } +} + bool WorldObject::HasInArc(const float arcangle, const WorldObject* obj) const { float arc = arcangle; -- cgit v1.2.3