From 3e2fd1a380309ddaee129ebd210d52676678d511 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 5 Jun 2009 17:44:27 -0500 Subject: Backed out changeset: d111c6daf588 --HG-- branch : trunk --- src/game/Object.cpp | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'src/game/Object.cpp') diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 9d5f7eb8f57..f94ee52efdb 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -126,13 +126,12 @@ void Object::_Create( uint32 guidlow, uint32 entry, HighGuid guidhigh ) m_PackGUID.appendPackGUID(GetGUID()); } -// This function is never used void Object::BuildMovementUpdateBlock(UpdateData * data, uint32 flags ) const { - ByteBuffer buf(500); + ByteBuffer buf(50); buf << uint8( UPDATETYPE_MOVEMENT ); - buf << (uint8)0xFF << GetGUID(); + buf.append(GetPackGUID()); _BuildMovementUpdate(&buf, flags); @@ -189,9 +188,9 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) c //sLog.outDebug("BuildCreateUpdate: update-type: %u, object-type: %u got flags: %X, flags2: %X", updatetype, m_objectTypeId, flags, flags2); - ByteBuffer buf(500); + ByteBuffer buf(50); buf << (uint8)updatetype; - buf << (uint8)0xFF << GetGUID(); + buf.append(GetPackGUID()); buf << (uint8)m_objectTypeId; _BuildMovementUpdate(&buf, flags); @@ -225,10 +224,10 @@ void Object::SendUpdateToPlayer(Player* player) void Object::BuildValuesUpdateBlockForPlayer(UpdateData *data, Player *target) const { - ByteBuffer buf(500); + ByteBuffer buf(50); buf << (uint8) UPDATETYPE_VALUES; - buf << (uint8)0xFF << GetGUID(); + buf.append(GetPackGUID()); UpdateMask updateMask; updateMask.SetCount( m_valuesCount ); -- cgit v1.2.3