From 09280b0091474b58d43daf42c0f3d99f86e6ec25 Mon Sep 17 00:00:00 2001 From: KingPin Date: Mon, 10 Nov 2008 06:53:00 -0600 Subject: [svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help - Aokromes --HG-- branch : trunk rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h --- src/game/ObjectAccessor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/ObjectAccessor.cpp') diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index c81a6303be6..654645f3068 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -669,7 +669,7 @@ void ObjectAccessor::UpdateVisibilityForPlayer( Player* player ) /// Define the static member of HashMapHolder -template HM_NAMESPACE::hash_map< uint64, T* > HashMapHolder::m_objectMap; +template UNORDERED_MAP< uint64, T* > HashMapHolder::m_objectMap; template ZThread::FastMutex HashMapHolder::i_lock; /// Global defintions for the hashmap storage -- cgit v1.2.3