From 336e8501f0e8c6cede5356347a8c6894e39197b5 Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 31 Jan 2009 16:38:50 -0600 Subject: *Update to Mangos 7208. Implement phase system. --HG-- branch : trunk --- src/game/ObjectAccessor.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/ObjectAccessor.cpp') diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index 3fe28a4bfb0..e7006b38dce 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -477,6 +477,7 @@ ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia) bones->Relocate(corpse->GetPositionX(), corpse->GetPositionY(), corpse->GetPositionZ(), corpse->GetOrientation()); bones->SetMapId(corpse->GetMapId()); bones->SetInstanceId(corpse->GetInstanceId()); + bones->SetPhaseMask(corpse->GetPhaseMask(),false); bones->SetUInt32Value(CORPSE_FIELD_FLAGS, CORPSE_FLAG_UNK2 | CORPSE_FLAG_BONES); bones->SetUInt64Value(CORPSE_FIELD_OWNER, 0); -- cgit v1.2.3