From 2e127f7a30706dc1d40c65de22ff02851732da24 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 7 Apr 2010 19:13:19 +0200 Subject: Code style (game + scripts only): "while(" --> "while (" --HG-- branch : trunk --- src/game/ObjectGridLoader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/ObjectGridLoader.cpp') diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp index afe5eeb6705..0e6ab9ab1ee 100644 --- a/src/game/ObjectGridLoader.cpp +++ b/src/game/ObjectGridLoader.cpp @@ -260,7 +260,7 @@ template void ObjectGridUnloader::Visit(GridRefManager &m) { - while(!m.isEmpty()) + while (!m.isEmpty()) { T *obj = m.getFirst()->getSource(); // if option set then object already saved at this moment -- cgit v1.2.3