From 45e2f9c002f58e7dc01207ab88f6ffa052860611 Mon Sep 17 00:00:00 2001 From: Kudlaty Date: Mon, 21 Sep 2009 05:52:58 +0200 Subject: * Add two flags for items with no stack limit * Added proper checking of faction based on seller for items with RequiredReputaionFaction=0 * This will allow 100% proper WDB data to be used Thx to Malcrom and Brian --HG-- branch : trunk --- src/game/ObjectMgr.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/game/ObjectMgr.cpp') diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index f44c9747ca1..d2011bd7e4e 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -2073,8 +2073,6 @@ void ObjectMgr::LoadItemPrototypes() if(proto->RequiredReputationRank == MIN_REPUTATION_RANK) sLog.outErrorDb("Item (Entry: %u) has min. reputation rank in RequiredReputationRank (0) but RequiredReputationFaction > 0, faction setting is useless.",i); } - else if(proto->RequiredReputationRank > MIN_REPUTATION_RANK) - sLog.outErrorDb("Item (Entry: %u) has RequiredReputationFaction ==0 but RequiredReputationRank > 0, rank setting is useless.",i); if(proto->MaxCount < -1) { -- cgit v1.2.3