From 9a7746c9fcfe97edb044bde559b14d09d12f8e13 Mon Sep 17 00:00:00 2001 From: QAston Date: Mon, 18 Jan 2010 18:42:36 +0100 Subject: *Add some debug info to trac reason of assertion fail in Unit destructor. --HG-- branch : trunk --- src/game/ObjectMgr.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/ObjectMgr.cpp') diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 7c2c2e6a658..b1da7a6ae94 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -1470,6 +1470,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, Position pos) Creature *creature = new Creature; if(!creature->LoadFromDB(guid, map)) { + creature->CleanupsBeforeDelete(); sLog.outError("AddCreature: cannot add creature entry %u to map", guid); delete creature; return false; @@ -1521,6 +1522,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 team, uint32 mapId, float x, f Creature* creature = new Creature; if(!creature->LoadFromDB(guid, map)) { + creature->CleanupsBeforeDelete(); sLog.outError("AddCreature: cannot add creature entry %u to map", entry); delete creature; return 0; -- cgit v1.2.3