From 7162dcd4758c182752537ec5cb123063d94150bf Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 21 Jan 2010 18:38:49 -0700 Subject: * Backed out changeset c7c6faf26cbd * A different solution to damage will be implemented * You will need data from your DB provider if you don't have a backup --HG-- branch : trunk --- src/game/ObjectMgr.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/game/ObjectMgr.cpp') diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 3416fcff41d..7c2c2e6a658 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -8917,7 +8917,7 @@ CreatureBaseStats const* ObjectMgr::GetCreatureBaseStats(uint32 level, uint8 uni void ObjectMgr::LoadCreatureClassLevelStats() { - QueryResult *result = WorldDatabase.Query("SELECT level, class, basehp0, basehp1, basehp2, basemana, basearmor, basedmg, baserangeddmg FROM creature_classlevelstats"); + QueryResult *result = WorldDatabase.Query("SELECT level, class, basehp0, basehp1, basehp2, basemana, basearmor FROM creature_classlevelstats"); if (!result) { @@ -8941,8 +8941,6 @@ void ObjectMgr::LoadCreatureClassLevelStats() stats.BaseHealth[i] = fields[i + 2].GetUInt32(); stats.BaseMana = fields[5].GetUInt32(); stats.BaseArmor = fields[6].GetUInt32(); - stats.BaseDmg = fields[7].GetUInt32(); - stats.BaseRangedDmg = fields[8].GetUInt32(); if (stats.Level > STRONG_MAX_LEVEL) { @@ -8989,8 +8987,6 @@ void ObjectMgr::LoadCreatureClassLevelStats() CreatureBaseStats new_stats = CreatureBaseStats(); new_stats.BaseArmor = 1; - new_stats.BaseDmg = 1; - new_stats.BaseRangedDmg = 1; for (uint8 j = 0; j < MAX_CREATURE_BASE_HP; ++j) new_stats.BaseHealth[j] = 1; new_stats.BaseMana = 0; -- cgit v1.2.3