From d19e12708001fbef2308be0e8cb5375a2ac7af48 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 7 Apr 2010 19:14:10 +0200 Subject: Code style (game + scripts only): "if(" --> "if (" --HG-- branch : trunk --- src/game/Opcodes.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game/Opcodes.h') diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h index 38631a2c196..4d3be8220c2 100644 --- a/src/game/Opcodes.h +++ b/src/game/Opcodes.h @@ -900,15 +900,15 @@ enum Opcodes CMSG_LFG_LEAVE = 0x35D, // CMSG LeaveLFG CMSG_SEARCH_LFG_JOIN = 0x35E, // CMSG SearchLFGJoin CMSG_SEARCH_LFG_LEAVE = 0x35F, // CMSG SearchLFGLeave - SMSG_UPDATE_LFG_LIST = 0x360, // SMSG uint32, uint32, if(uint8) { uint32 count, for (count) { uint64} }, uint32 count2, uint32, for (count2) { uint64, uint32 flags, if(flags & 0x2) {string}, if(flags & 0x10) {for (3) uint8}, if(flags & 0x80) {uint64, uint32}}, uint32 count3, uint32, for (count3) {uint64, uint32 flags, if(flags & 0x1) {uint8, uint8, uint8, for (3) uint8, uint32, uint32, uint32, uint32, uint32, uint32, float, float, uint32, uint32, uint32, uint32, uint32, float, uint32, uint32, uint32, uint32, uint32, uint32}, if(flags&0x2) string, if(flags&0x4) uint8, if(flags&0x8) uint64, if(flags&0x10) uint8, if(flags&0x20) uint32, if(flags&0x40) uint8, if(flags& 0x80) {uint64, uint32}} + SMSG_UPDATE_LFG_LIST = 0x360, // SMSG uint32, uint32, if (uint8) { uint32 count, for (count) { uint64} }, uint32 count2, uint32, for (count2) { uint64, uint32 flags, if (flags & 0x2) {string}, if (flags & 0x10) {for (3) uint8}, if (flags & 0x80) {uint64, uint32}}, uint32 count3, uint32, for (count3) {uint64, uint32 flags, if (flags & 0x1) {uint8, uint8, uint8, for (3) uint8, uint32, uint32, uint32, uint32, uint32, uint32, float, float, uint32, uint32, uint32, uint32, uint32, float, uint32, uint32, uint32, uint32, uint32, uint32}, if (flags&0x2) string, if (flags&0x4) uint8, if (flags&0x8) uint64, if (flags&0x10) uint8, if (flags&0x20) uint32, if (flags&0x40) uint8, if (flags& 0x80) {uint64, uint32}} SMSG_LFG_PROPOSAL_DECLINED = 0x361, // SMSG uint32, uint8, uint32, uint32, uint8, for (uint8) {uint32,uint8,uint8,uint8,uint8} CMSG_LFG_PROPOSAL_RESULT = 0x362, // CMSG AcceptProposal, RejectProposal SMSG_LFG_ROLE_CHECK = 0x363, // SMSG uint32, uint8, for (uint8) uint32, uint8, for (uint8) { uint64, uint8, uint32, uint8, } - SMSG_LFG_ROLE_CHECK_FAILED_RESULT = 0x364, // SMSG uint32 unk, uint32, if(unk==6) { uint8 count, for (count) uint64 } + SMSG_LFG_ROLE_CHECK_FAILED_RESULT = 0x364, // SMSG uint32 unk, uint32, if (unk==6) { uint8 count, for (count) uint64 } SMSG_LFG_QUEUE_STATUS_UPDATE = 0x365, // SMSG uint32 dungeon, uint32 lfgtype, uint32, uint32, uint32, uint32, uint8, uint8, uint8, uint8 CMSG_SET_LFG_COMMENT = 0x366, // CMSG SetLFGComment - SMSG_LFG_LFG_PROPOSAL_INFO = 0x367, // SMSG uint8, if(uint8) { uint8, uint8, uint8, uint8, if(uint8) for (uint8) uint32, string} - SMSG_LFG_LFG_PROPOSAL_INFO2 = 0x368, // SMSG uint8, if(uint8) { uint8, uint8, uint8, for (3) uint8, uint8, if(uint8) for (uint8) uint32, string} + SMSG_LFG_LFG_PROPOSAL_INFO = 0x367, // SMSG uint8, if (uint8) { uint8, uint8, uint8, uint8, if (uint8) for (uint8) uint32, string} + SMSG_LFG_LFG_PROPOSAL_INFO2 = 0x368, // SMSG uint8, if (uint8) { uint8, uint8, uint8, for (3) uint8, uint8, if (uint8) for (uint8) uint32, string} SMSG_LFG_UPDATE_LIST = 0x369, // SMSG uint8 CMSG_LFG_SET_ROLES = 0x36A, // CMSG SetLFGRoles CMSG_LFG_SET_NEEDS = 0x36B, // CMSG SetLFGNeeds -- cgit v1.2.3