From 657ee403e37eae8cf0af89f09c44c64169c97234 Mon Sep 17 00:00:00 2001 From: w12x Date: Mon, 22 Dec 2008 18:36:25 +0100 Subject: Performance improvements in outdoorpvp handling. --HG-- branch : trunk --- src/game/OutdoorPvPNA.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/OutdoorPvPNA.cpp') diff --git a/src/game/OutdoorPvPNA.cpp b/src/game/OutdoorPvPNA.cpp index 9c29e28e088..b3049f29ed5 100644 --- a/src/game/OutdoorPvPNA.cpp +++ b/src/game/OutdoorPvPNA.cpp @@ -262,7 +262,7 @@ bool OutdoorPvPNA::SetupOutdoorPvP() m_obj = new OutdoorPvPObjectiveNA(this); if(!m_obj) return false; - m_OutdoorPvPObjectives.insert(m_obj); + m_OutdoorPvPObjectives.push_back(m_obj); return true; } @@ -660,7 +660,7 @@ bool OutdoorPvPObjectiveNA::Update(uint32 diff) SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase); SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_NeutralValue); } - return true; + return m_OldState != m_State; } return false; } -- cgit v1.2.3