From d19e12708001fbef2308be0e8cb5375a2ac7af48 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 7 Apr 2010 19:14:10 +0200 Subject: Code style (game + scripts only): "if(" --> "if (" --HG-- branch : trunk --- src/game/PassiveAI.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/PassiveAI.cpp') diff --git a/src/game/PassiveAI.cpp b/src/game/PassiveAI.cpp index 54f0db87ac7..274a6a72e51 100644 --- a/src/game/PassiveAI.cpp +++ b/src/game/PassiveAI.cpp @@ -39,9 +39,9 @@ void PossessedAI::AttackStart(Unit *target) void PossessedAI::UpdateAI(const uint32 diff) { - if(me->getVictim()) + if (me->getVictim()) { - if(!me->canAttack(me->getVictim())) + if (!me->canAttack(me->getVictim())) me->AttackStop(); else DoMeleeAttackIfReady(); -- cgit v1.2.3