From b0a48f60c92291c80ff40379316787e77f46321d Mon Sep 17 00:00:00 2001 From: raczman Date: Thu, 21 May 2009 23:17:52 +0200 Subject: Added new config option: vmap.petLOS Enabling it makes pets do LOS check before attacking its target. --HG-- branch : trunk --- src/game/PetHandler.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/game/PetHandler.cpp') diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp index a3644371f47..350c390d86c 100644 --- a/src/game/PetHandler.cpp +++ b/src/game/PetHandler.cpp @@ -115,9 +115,14 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data ) return; // Not let attack through obstructions - //if(!pet->IsWithinLOSInMap(TargetUnit)) - // return; + if(sWorld.getConfig(CONFIG_PET_LOS)) + { + + if(!pet->IsWithinLOSInMap(TargetUnit)) + return; + } + pet->clearUnitState(UNIT_STAT_FOLLOW); if(pet->GetTypeId() != TYPEID_PLAYER && ((Creature*)pet)->IsAIEnabled) -- cgit v1.2.3