From 11b6ae792416c0b9a77f5a38d32c8867894764c0 Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 5 Aug 2009 22:24:47 -0500 Subject: *Correct reputation rounding. By Necroo --HG-- branch : trunk --- src/game/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Player.cpp') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index bea6ab66805..9964d69d051 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -5968,7 +5968,7 @@ int32 Player::CalculateReputationGain(uint32 creatureOrQuestLevel, int32 rep, in if (percent <= 0.0f) return 0; - return int32(rep*percent*0.01f); + return int32(rep*percent)/100; } //Calculates how many reputation points player gains in victim's enemy factions -- cgit v1.2.3