From 326940181ad63d2336d2a91214d9a9c930fb481d Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 26 May 2009 15:32:11 -0500 Subject: *Consider flight spells as passive spells. --HG-- branch : trunk --- src/game/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Player.cpp') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 8b41206928e..d5fc690bb92 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -16909,7 +16909,7 @@ void Player::VehicleSpellInitialize() if(!spellInfo) continue; - if(IsPassiveSpell(spellId) || spellInfo->activeIconID == 2158) //flight + if(IsPassiveSpell(spellId)) { charm->CastSpell(charm, spellId, true); data << uint16(0) << uint8(0) << uint8(i+8); -- cgit v1.2.3