From 50c82c666093b5dac3cd60cddf9f46223a48d8d9 Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 3 Feb 2009 19:12:17 -0600 Subject: [7227] Implement prismatic sockets. Related code cleanups. Big thanks to TOM_RUS for help in reseach! Author: VladimirMangos --HG-- branch : trunk --- src/game/Player.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/Player.cpp') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 985865cb812..9931fba20c8 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -12403,6 +12403,9 @@ void Player::ApplyEnchantment(Item *item,EnchantmentSlot slot,bool apply, bool a case ITEM_ENCHANTMENT_TYPE_USE_SPELL: // processed in Player::CastItemUseSpell break; + case ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET: + // nothing do.. + break; default: sLog.outError("Unknown item enchantment (id = %d) display type: %d", enchant_id, enchant_display_type); break; -- cgit v1.2.3