From 9fbdcbb706d51ee696e453d311da6bdad515731d Mon Sep 17 00:00:00 2001 From: click Date: Mon, 3 May 2010 16:30:53 +0200 Subject: Revert parts of a previous transaction-fix (would create a nested transaction), add missing support for rollback in battleground-group creation --HG-- branch : trunk --- src/game/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/Player.cpp') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 9e6c1fa6a06..8f151296196 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17542,11 +17542,12 @@ void Player::SaveToDB() if (m_session->isLogingOut() || !sWorld.getConfig(CONFIG_STATS_SAVE_ONLY_ON_LOGOUT)) _SaveStats(); + CharacterDatabase.CommitTransaction(); + // save pet (hunter pet level and experience and all type pets health/mana). if (Pet* pet = GetPet()) pet->SavePetToDB(PET_SAVE_AS_CURRENT); - CharacterDatabase.CommitTransaction(); } // fast save function for item/money cheating preventing - save only inventory and money state -- cgit v1.2.3