From acceab49c63d112ff6c7fa06dbd80566a959955e Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 7 Mar 2009 10:42:13 -0600 Subject: [7396] Fixed crash at group disband after some player invite decline and offline. Author: VladimirMangos Correctly cleanup invites list at decline. --HG-- branch : trunk --- src/game/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Player.cpp') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 1fcfab152c3..e5de0154ad4 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -2165,7 +2165,7 @@ void Player::UninviteFromGroup() group->RemoveInvite(this); - if(group->GetMembersCount() <= 1) // group has just 1 member => disband + if(group->GetMembersCount() <= 1) // group has just 1 member => disband { if(group->IsCreated()) { -- cgit v1.2.3