From 4a0d187cd68e871be45fe662fbcb95ccebe68cce Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 23 Jul 2009 09:34:42 +0800 Subject: [8193] Use constant instead explicit value in title index checks. Author: XTZGZoReX --HG-- branch : trunk --- src/game/Player.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/Player.h') diff --git a/src/game/Player.h b/src/game/Player.h index 51f17027fa7..d834ceaee15 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -476,6 +476,8 @@ enum PlayerFlags #define PLAYER_TITLE_HAND_OF_ADAL UI64LIT(0x0000008000000000) // 39 #define PLAYER_TITLE_VENGEFUL_GLADIATOR UI64LIT(0x0000010000000000) // 40 +#define MAX_TITLE_INDEX (3*64) // 3 uint64 fields + // used in PLAYER_FIELD_BYTES values enum PlayerFieldByteFlags { -- cgit v1.2.3