From ed995581af21754e3b7e66daa50f8da1e38d3760 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 31 Jul 2009 11:33:48 +0800 Subject: *Fixed /played chat command. Author: tomrus88 --HG-- branch : trunk --- src/game/PointMovementGenerator.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game/PointMovementGenerator.cpp') diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp index 24baa4939b4..ffd036e9c21 100644 --- a/src/game/PointMovementGenerator.cpp +++ b/src/game/PointMovementGenerator.cpp @@ -30,7 +30,6 @@ template void PointMovementGenerator::Initialize(T &unit) { unit.StopMoving(); - unit.clearUnitState(UNIT_STAT_MOVING); Traveller traveller(unit); // knockback effect has UNIT_STAT_JUMPING set,so if here we disable sentmonstermove there will be creature position sync problem between client and server i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z, true /* !unit.hasUnitState(UNIT_STAT_JUMPING)*/); -- cgit v1.2.3