From 9a7746c9fcfe97edb044bde559b14d09d12f8e13 Mon Sep 17 00:00:00 2001 From: QAston Date: Mon, 18 Jan 2010 18:42:36 +0100 Subject: *Add some debug info to trac reason of assertion fail in Unit destructor. --HG-- branch : trunk --- src/game/PoolHandler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/PoolHandler.cpp') diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp index c2cb8045b81..1774907bcd0 100644 --- a/src/game/PoolHandler.cpp +++ b/src/game/PoolHandler.cpp @@ -255,6 +255,7 @@ bool PoolGroup::Spawn1Object(uint32 guid) //sLog.outDebug("Spawning creature %u",guid); if (!pCreature->LoadFromDB(guid, map)) { + pCreature->CleanupsBeforeDelete(); delete pCreature; return false; } -- cgit v1.2.3