From bff6fbcf54361dd67a897a59a335cdd037e030dd Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 17 Jun 2009 21:48:19 -0500 Subject: *A temp fix for the bug that weekly quests can be repeated without any limit. --HG-- branch : trunk --- src/game/QuestHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/QuestHandler.cpp') diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp index 1efbc859198..b2478860c61 100644 --- a/src/game/QuestHandler.cpp +++ b/src/game/QuestHandler.cpp @@ -591,7 +591,7 @@ uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 result2 = DIALOG_STATUS_REWARD_REP; else if (pPlayer->getLevel() <= pPlayer->GetQuestLevel(pQuest) + sWorld.getConfig(CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF) ) { - if (pQuest->HasFlag(QUEST_FLAGS_DAILY)) + if (pQuest->IsDaily()) result2 = DIALOG_STATUS_AVAILABLE_REP; else result2 = DIALOG_STATUS_AVAILABLE; -- cgit v1.2.3