From 250a00cc1c91d2df2b6c4f72a2ad322b46fed783 Mon Sep 17 00:00:00 2001 From: n0n4m3 Date: Thu, 24 Dec 2009 10:20:15 +0100 Subject: Temporary revert 6743 commit. I fix this patch across 1-2 days. --HG-- branch : trunk --- src/game/RandomMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/RandomMovementGenerator.cpp') diff --git a/src/game/RandomMovementGenerator.cpp b/src/game/RandomMovementGenerator.cpp index 5e23648660c..c8872c6fef6 100644 --- a/src/game/RandomMovementGenerator.cpp +++ b/src/game/RandomMovementGenerator.cpp @@ -170,7 +170,7 @@ RandomMovementGenerator::Update(Creature &creature, const uint32 &diff { if(creature.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED)) { - i_nextMoveTime.Update(i_nextMoveTime.GetExpireTime()); // Expire the timer + i_nextMoveTime.Update(i_nextMoveTime.GetExpiry()); // Expire the timer creature.clearUnitState(UNIT_STAT_ROAMING); return true; } -- cgit v1.2.3