From f077ca4c6c4cbeafbe72e67e6684b0947bea87c5 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 27 Mar 2009 10:02:02 -0600 Subject: [7553] Fixed character save/creating. Author: VladimirMangos --HG-- branch : trunk --- src/game/ReputationMgr.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/game/ReputationMgr.cpp') diff --git a/src/game/ReputationMgr.cpp b/src/game/ReputationMgr.cpp index 15854fef958..62b9504daff 100644 --- a/src/game/ReputationMgr.cpp +++ b/src/game/ReputationMgr.cpp @@ -444,7 +444,6 @@ void ReputationMgr::LoadFromDB(QueryResult *result) void ReputationMgr::SaveToDB() { - CharacterDatabase.BeginTransaction(); for(FactionStateList::iterator itr = m_factions.begin(); itr != m_factions.end(); ++itr) { if (itr->second.Changed) @@ -454,7 +453,6 @@ void ReputationMgr::SaveToDB() itr->second.Changed = false; } } - CharacterDatabase.CommitTransaction(); } void ReputationMgr::UpdateRankCounters( ReputationRank old_rank, ReputationRank new_rank ) -- cgit v1.2.3