From 22d7ceaabb13d86d30986fe37808c38b98a74ff6 Mon Sep 17 00:00:00 2001 From: _manuel_ Date: Mon, 1 Mar 2010 21:39:07 -0300 Subject: Implemented script for npcs 32369,32371,32372. By Malcrom. For a full fix apply http://trinitydatabase.org/index.php?/topic/14699-fix-transitus-shield-invisible-bunny-positions-violet-stand/ --HG-- branch : trunk --- src/game/ScriptLoader.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/ScriptLoader.cpp') diff --git a/src/game/ScriptLoader.cpp b/src/game/ScriptLoader.cpp index ce2df8c2f5a..cd28fd10c27 100644 --- a/src/game/ScriptLoader.cpp +++ b/src/game/ScriptLoader.cpp @@ -385,6 +385,7 @@ void AddSC_icecrown(); void AddSC_sholazar_basin(); void AddSC_storm_peaks(); void AddSC_zuldrak(); +void AddSC_crystalsong_forest(); //outland void AddSC_boss_exarch_maladaar(); //Auchindoun Auchenai Crypts @@ -851,6 +852,7 @@ void AddScripts() AddSC_sholazar_basin(); AddSC_storm_peaks(); AddSC_zuldrak(); + AddSC_crystalsong_forest(); //outland AddSC_boss_exarch_maladaar(); //Auchindoun Auchenai Crypts -- cgit v1.2.3