From 375641398a43fd9c1c72eba7ae5b7bb4e045b239 Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 10 Jun 2009 14:37:30 -0500 Subject: [7983] Make static Spell::SendCastResult accessable from script DLL. Author: VladimirMangos --HG-- branch : trunk --- src/game/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Spell.cpp') diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 9a79b20192e..8226308c220 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -3134,7 +3134,7 @@ void Spell::SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 ca return; WorldPacket data(SMSG_CAST_FAILED, (4+1+1)); - data << uint8(cast_count); // single cast or multi 2.3 (0/1) + data << uint8(cast_count); // single cast or multi 2.3 (0/1) data << uint32(spellInfo->Id); data << uint8(result); // problem switch (result) -- cgit v1.2.3