From 794dc2c3e776e005d3398a8d8a7667e22a8a31b1 Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 2 Nov 2008 08:48:25 -0600 Subject: [svn] Fix eagle eye (and other far sight spells). --HG-- branch : trunk --- src/game/Spell.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/Spell.cpp') diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 1bc7783d053..52cd07e3520 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -440,6 +440,7 @@ void Spell::FillTargetMap() case SPELL_EFFECT_SUMMON_OBJECT_SLOT4: case SPELL_EFFECT_SUMMON_DEAD_PET: case SPELL_EFFECT_SUMMON_DEMON: + case SPELL_EFFECT_ADD_FARSIGHT: { tmpUnitMap.push_back(m_caster); break; -- cgit v1.2.3