From 89e20ff99939789d4d722e000b1378ff11c86316 Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 15 Jun 2009 12:34:28 -0500 Subject: *Fix build. --HG-- branch : trunk --- src/game/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Spell.cpp') diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 645c2529433..d97bd11842d 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1208,7 +1208,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask) if(m_spellInfo->speed > 0.0f && unit == m_targets.getUnitTarget() && (unit->HasAuraType(SPELL_AURA_MOD_INVISIBILITY) || unit->HasAuraTypeWithFamilyFlags(SPELL_AURA_MOD_STEALTH, SPELLFAMILY_ROGUE, SPELLFAMILYFLAG_ROGUE_VANISH)) - && !unit->isVisibleForOrDetect(m_caster, true)) + && !m_caster->canSeeOrDetect(unit, true)) { // that was causing CombatLog errors // return SPELL_MISS_EVADE; -- cgit v1.2.3