From 9278014f4d1f79306da4d64aa1fca1be091df094 Mon Sep 17 00:00:00 2001 From: QAston Date: Fri, 12 Jun 2009 00:02:16 +0200 Subject: *Redefine attribute flag NO_INITIAL_AGGRO to make Mind Soothe and Soothe animal work *Fix Glyph of Shadow Word: Death. --HG-- branch : trunk --- src/game/Spell.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/Spell.cpp') diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 4cd3a5d298a..544161e38e0 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1117,7 +1117,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) if( !m_caster->IsFriendlyTo(unit) && !IsPositiveSpell(m_spellInfo->Id)) { - if( !(m_spellInfo->AttributesEx & SPELL_ATTR_EX_NO_INITIAL_AGGRO) ) + if( !(m_spellInfo->AttributesEx3 & SPELL_ATTR_EX3_NO_INITIAL_AGGRO) ) { m_caster->CombatStart(unit); } @@ -1221,7 +1221,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask) if(m_caster->GetTypeId() == TYPEID_PLAYER) ((Player*)m_caster)->UpdatePvP(true); } - if( unit->isInCombat() && !(m_spellInfo->AttributesEx & SPELL_ATTR_EX_NO_INITIAL_AGGRO) ) + if( unit->isInCombat() && !(m_spellInfo->AttributesEx & SPELL_ATTR_EX3_NO_INITIAL_AGGRO) ) { m_caster->SetInCombatState(unit->GetCombatTimer() > 0); unit->getHostilRefManager().threatAssist(m_caster, 0.0f); -- cgit v1.2.3