From 9dcaf305004bf8f669f4be8496201f78f2d72826 Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 30 Jul 2009 10:18:05 +0800 Subject: [8220] Implement SPELL_EFFECT_PLAY_MUSIC(132) Author: evilstar Thanks to GriffonHeart for help in reseach. --HG-- branch : trunk --- src/game/Spell.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/Spell.h') diff --git a/src/game/Spell.h b/src/game/Spell.h index 1f4086280f0..b593bf79881 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -354,6 +354,7 @@ class Spell void EffectActivateRune(uint32 i); void EffectTitanGrip(uint32 i); void EffectEnchantItemPrismatic(uint32 i); + void EffectPlayMusic(uint32 i); typedef std::set UsedSpellMods; -- cgit v1.2.3