From 3f39ae98757e4f7d44865a35faf34e336649befd Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 16 Jul 2009 10:21:54 +0800 Subject: [8173] Fixes for 1822 and ranks base at spell_check detection Author: VladimirMangos * Update AP bonus per tick to 0.18 as expected in 3.0.2 and later. * Better spell selction to avoid unrelated spells for AP bonuses --HG-- branch : trunk --- src/game/SpellAuras.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/SpellAuras.cpp') diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index c891f6f7eb7..02ec1605c8b 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -4763,8 +4763,8 @@ void AuraEffect::HandlePeriodicDamage(bool apply, bool Real, bool changeAmount) // Rake if (m_spellProto->SpellFamilyFlags[0] & 0x1000) { - // $AP*0.06 bonus per tick - m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 6 / 100); + // $AP*0.18 bonus per tick + m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 18 / 100); return; } // Lacerate -- cgit v1.2.3