From 4ca17d413703a8fdb51018f4b95a6682ad8f80d0 Mon Sep 17 00:00:00 2001 From: QAston Date: Thu, 25 Jun 2009 15:34:08 +0200 Subject: *Fix Recently bandagd debuf - by Maxxie *Prevent possible crash in Chimera Shot handler. --HG-- branch : trunk --- src/game/SpellAuras.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game/SpellAuras.cpp') diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 94555952916..502c6a3a8e3 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2616,6 +2616,10 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount) break; switch(GetId()) { + // Recently Bandaged + case 11196: + m_target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, GetMiscValue(), apply); + return; // Unstable Power case 24658: { -- cgit v1.2.3