From 5e87f3144cca2cae1add4acd18affcfbb2d981e5 Mon Sep 17 00:00:00 2001 From: krz Date: Sun, 7 Jun 2009 19:06:51 +0200 Subject: Fix crash in Aura::Update. Check if target has Invisibility or Stealth aura before checking IsVisibleForOrDetect to allow cast spells on invisible triggers and fix pet linked spells. Send correct message to client if target is not visible for caster. Sorry for my previous buging commits. --HG-- branch : trunk --- src/game/SpellAuras.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/game/SpellAuras.cpp') diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 5fa6e5843fc..937833eab7d 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -543,7 +543,10 @@ void Aura::Update(uint32 diff) } // Channeled aura required check distance from caster except in possessed cases - Unit *pRealTarget = (GetSpellProto()->EffectApplyAuraName[m_effIndex] == SPELL_AURA_PERIODIC_TRIGGER_SPELL && !IsAreaOfEffectSpell(sSpellStore.LookupEntry(GetSpellProto()->EffectTriggerSpell[m_effIndex])) && GetTriggerTarget()) ? GetTriggerTarget() : m_target; + Unit *pRealTarget = (GetSpellProto()->EffectApplyAuraName[m_effIndex] == SPELL_AURA_PERIODIC_TRIGGER_SPELL && + sSpellStore.LookupEntry(GetSpellProto()->EffectTriggerSpell[m_effIndex]) && + !IsAreaOfEffectSpell(sSpellStore.LookupEntry(GetSpellProto()->EffectTriggerSpell[m_effIndex])) && + GetTriggerTarget()) ? GetTriggerTarget() : m_target; if(IsChanneledSpell(m_spellProto) && !pRealTarget->isPossessed() && pRealTarget->GetGUID() != GetCasterGUID()) -- cgit v1.2.3