From 1c10f20e38774c6cb013c18ef1deed2096ffcaf3 Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 2 Aug 2009 10:10:13 +0800 Subject: [8283] Implement 3.x way work for double damage from 35290 and ranks Author: VladimirMangos --HG-- branch : trunk --- src/game/SpellEffects.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/game/SpellEffects.cpp') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 2dca13cd08a..3019784d608 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -585,8 +585,14 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) } case SPELLFAMILY_HUNTER: { + //Gore + if (m_spellInfo->SpellIconID == 1578) + { + if (m_caster->HasAura(57627)) // Charge 6 sec post-affect + damage *= 2; + } // Steady Shot - if(m_spellInfo->SpellFamilyFlags[1] & 0x1) + else if(m_spellInfo->SpellFamilyFlags[1] & 0x1) { bool found = false; // check dazed affect -- cgit v1.2.3