From 516cb0c6da103f2e5297beab80a19dfc88ffb4af Mon Sep 17 00:00:00 2001 From: QAston Date: Tue, 3 Feb 2009 20:42:43 +0100 Subject: *Handle SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL and SPELL_AURA_MOD_IGNORE_TARGET_RESIST *change handling SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST and SPELL_AURA_MOD_TARGET_ABILITY_ABSORB_SCHOOL to use m_amount instead of fixed 100 value. *SPELL_AURA_MOD_HEALING_RECEIVED use only when calculating aura caster healing. --HG-- branch : trunk --- src/game/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/SpellEffects.cpp') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 4e6e29aaf8c..0fec6925203 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -300,7 +300,7 @@ void Spell::EffectEnvirinmentalDMG(uint32 i) // currently each enemy selected explicitly and self cast damage, we prevent apply self casted spell bonuses/etc damage = m_spellInfo->EffectBasePoints[i]+m_spellInfo->EffectBaseDice[i]; - m_caster->CalcAbsorbResist(m_caster,GetSpellSchoolMask(m_spellInfo), SPELL_DIRECT_DAMAGE, damage, &absorb, &resist); + m_caster->CalcAbsorbResist(m_caster,GetSpellSchoolMask(m_spellInfo), SPELL_DIRECT_DAMAGE, damage, &absorb, &resist, m_spellInfo); m_caster->SendSpellNonMeleeDamageLog(m_caster, m_spellInfo->Id, damage, GetSpellSchoolMask(m_spellInfo), absorb, resist, false, 0, false); if(m_caster->GetTypeId() == TYPEID_PLAYER) -- cgit v1.2.3