From 59e0d42260921d8d0d7d94ccdef78a4fcc149fbc Mon Sep 17 00:00:00 2001 From: Xanadu Date: Thu, 18 Mar 2010 17:58:27 +0100 Subject: Added (blizzlike) packet broadcast to near teleport. Thanks to Zor and nalimleinad (AKA anonymous colleague #1) for research. --HG-- branch : trunk --- src/game/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/SpellEffects.cpp') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 98c6109a07a..a6d32aed07a 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3898,7 +3898,7 @@ void Spell::EffectDistract(uint32 /*i*/) { // For players just turn them unitTarget->ToPlayer()->SetPosition(unitTarget->GetPositionX(), unitTarget->GetPositionY(), unitTarget->GetPositionZ(), angle, false); - unitTarget->ToPlayer()->SendTeleportAckMsg(); + unitTarget->ToPlayer()->SendTeleportAckPacket(); } else { -- cgit v1.2.3