From 95bca88748dbc0cae8df815710cd96b832170406 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Thu, 8 Oct 2009 16:23:36 +0200 Subject: * Fix bug introduced in 5831 that caused certain physical abilities to do no damage. --HG-- branch : trunk --- src/game/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/SpellEffects.cpp') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index dd7bb3fe3e7..5665121dbff 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4262,7 +4262,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i) // multiple weapon dmg effect workaround // execute only the last weapon damage // and handle all effects at once - for (int j = i+i; j < 3; ++j) + for (int j = i+1; j < 3; ++j) { switch(m_spellInfo->Effect[j]) { -- cgit v1.2.3