From d2096abe1ccbdfb031ceb9f6a103a7c4f711377a Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 3 May 2009 22:26:53 -0500 Subject: [7750] Get level/health critters data from Db instead hardcoded values. Author: daveh --HG-- branch : trunk --- src/game/SpellEffects.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/game/SpellEffects.cpp') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index cd2d57e7c65..e441e2113d2 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3294,9 +3294,7 @@ void Spell::EffectSummonType(uint32 i) return; //summon->InitPetCreateSpells(); // e.g. disgusting oozeling has a create spell as summon... - summon->SetMaxHealth(1); - summon->SetHealth(1); - summon->SetLevel(1); + summon->SelectLevel(summon->GetCreatureInfo()); // some summoned creaters have different from 1 DB data for level/hp summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); -- cgit v1.2.3