From dc83c7759bbb6331637400b8feee4fcab9ba26bb Mon Sep 17 00:00:00 2001 From: QAston Date: Fri, 28 Aug 2009 14:03:18 +0200 Subject: *Fix Improved Insect Swarm - original patch by Zor *Use target as source of area auras in Unit::AddAura(uint32 spellId, Unit *target) --HG-- branch : trunk --- src/game/SpellEffects.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/game/SpellEffects.cpp') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index d8471edcc6d..433a677e019 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -521,6 +521,14 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) damage += int32(energy * multiple); damage += int32(((Player*)m_caster)->GetComboPoints() * ap * 7 / 100); } + // Wrath + else if (m_spellInfo->SpellFamilyFlags[0] & 0x00000001) + { + // Improved Insect Swarm + if (AuraEffect const * aurEff = m_caster->GetDummyAura(SPELLFAMILY_DRUID, 1771, 0)) + if (unitTarget->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00200000)) + damage = int32(damage*(100.0f+aurEff->GetAmount())/100.0f); + } break; } case SPELLFAMILY_ROGUE: -- cgit v1.2.3