From f2ec641e429470bd3adc01bbdf1d62e900b5fa2a Mon Sep 17 00:00:00 2001 From: QAston Date: Tue, 23 Jun 2009 14:05:37 +0200 Subject: [8056] Move SMSG_CLEAR_COOLDOWN into function and use it. Other cleanups. Author:XTZGZoReX [8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza. --HG-- branch : trunk --- src/game/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/SpellEffects.cpp') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 08f833d0b6f..29c48cb7251 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1994,7 +1994,7 @@ void Spell::EffectDummy(uint32 i) } // pet auras - if(PetAura const* petSpell = spellmgr.GetPetAura(m_spellInfo->Id)) + if(PetAura const* petSpell = spellmgr.GetPetAura(m_spellInfo->Id,i)) { m_caster->AddPetAura(petSpell); return; -- cgit v1.2.3