From 07f3b914260374792fe8b40d590cb24067c87125 Mon Sep 17 00:00:00 2001 From: raczman Date: Sun, 7 Mar 2010 18:30:53 +0100 Subject: Some Creature* casts moved to new ToCreature. Added const Creature* ToCreature() --HG-- branch : trunk --- src/game/StatSystem.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/StatSystem.cpp') diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index 7197779fdfd..81a8a0abc60 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -954,7 +954,7 @@ bool Guardian::UpdateStats(Stats stat) else { mod = 0.3f; - if (((Creature*)this)->isPet()) + if (this->ToCreature()->isPet()) { PetSpellMap::const_iterator itr = (((Pet*)this)->m_spells.find(62758)); // Wild Hunt rank 1 if (itr == ((Pet*)this)->m_spells.end()) @@ -1120,7 +1120,7 @@ void Guardian::UpdateAttackPowerAndDamage(bool ranged) if(isHunterPet()) //hunter pets benefit from owner's attack power { float mod = 1.0f; //Hunter contribution modifier - if (((Creature*)this)->isPet()) + if (this->ToCreature()->isPet()) { PetSpellMap::const_iterator itr = ((Pet*)this)->m_spells.find(62758); //Wild Hunt rank 1 if (itr == ((Pet*)this)->m_spells.end()) -- cgit v1.2.3