From 3fce346a522780b92ad8902ce4ce141e86a08959 Mon Sep 17 00:00:00 2001 From: maximius Date: Wed, 23 Sep 2009 19:10:46 -0700 Subject: *New damage formula, Hogger will no longer dominate your level 20 characters! --HG-- branch : trunk --- src/game/StatSystem.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/StatSystem.cpp') diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index 526eb46293d..744be0e26eb 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -870,8 +870,8 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType) weapon_maxdamage = 0; } - float mindamage = ((base_value + weapon_mindamage) * base_pct + total_value) * total_pct * dmg_multiplier; - float maxdamage = ((base_value + weapon_maxdamage) * base_pct + total_value) * total_pct * dmg_multiplier; + float mindamage = ((base_value * dmg_multiplier + weapon_mindamage) * base_pct + total_value) * total_pct; + float maxdamage = ((base_value * dmg_multiplier + weapon_maxdamage) * base_pct + total_value) * total_pct; switch(attType) { -- cgit v1.2.3