From 4121087a8ef965b973cc83e9cbda2afa7332e02e Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 29 Apr 2009 00:10:05 -0500 Subject: *Allow trigger creatures use spell2 as heroic spells. --HG-- branch : trunk --- src/game/TemporarySummon.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/game/TemporarySummon.cpp') diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp index dd50480e770..cfbc2a65920 100644 --- a/src/game/TemporarySummon.cpp +++ b/src/game/TemporarySummon.cpp @@ -185,7 +185,10 @@ void TempSummon::InitSummon(uint32 duration) if(GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER && m_spells[0]) { setFaction(owner->getFaction()); - CastSpell(this, m_spells[0], false, 0, 0, m_summonerGUID); + if(m_spells[1] && GetMap()->IsHeroic()) + CastSpell(this, m_spells[1], false, 0, 0, m_summonerGUID); + else + CastSpell(this, m_spells[0], false, 0, 0, m_summonerGUID); } } -- cgit v1.2.3