From 8787c00ca3eda49410cf9ecf2df53c2061628afd Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 5 Mar 2009 18:48:56 -0600 Subject: *Disable charmed/possessed creature AI. *Use general react states to replace charminfo react states. --HG-- branch : trunk --- src/game/TemporarySummon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/TemporarySummon.cpp') diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp index d30ad9ec56e..bbe8fa9c104 100644 --- a/src/game/TemporarySummon.cpp +++ b/src/game/TemporarySummon.cpp @@ -176,7 +176,7 @@ void TemporarySummon::UnSummon() AddObjectToRemoveList(); Unit* sum = m_summoner ? ObjectAccessor::GetUnit(*this, m_summoner) : NULL; - if (sum && sum->GetTypeId() == TYPEID_UNIT && ((Creature*)sum)->AI()) + if (sum && sum->GetTypeId() == TYPEID_UNIT && ((Creature*)sum)->IsAIEnabled) { ((Creature*)sum)->AI()->SummonedCreatureDespawn(this); } -- cgit v1.2.3