From ab5f515f21d1f9e735e8b2c91a64f2dd02512ed5 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 28 Aug 2009 11:26:20 -0500 Subject: *Update flame levi script. Allow player to shoot down pyrite container and refill the demolishers. *Other script-related fixes. --HG-- branch : trunk --- src/game/ThreatManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/ThreatManager.cpp') diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp index 001778d7b66..11e4f2ab61e 100644 --- a/src/game/ThreatManager.cpp +++ b/src/game/ThreatManager.cpp @@ -136,7 +136,7 @@ void HostilReference::updateOnlineStatus() online = getTarget()->isInAccessiblePlaceFor(creature); if(!online) { - if(creature->AI()->canReachByRangeAttack(getTarget())) + if(creature->IsWithinCombatRange(getTarget(), creature->m_CombatDistance)) online = true; // not accessible but stays online } else -- cgit v1.2.3