From 14daff6d38f5100c311af334f4e02c47cd946904 Mon Sep 17 00:00:00 2001 From: QAston Date: Sat, 16 May 2009 17:59:36 +0200 Subject: *Change amount of passive auras if mod changed for them (this fixes Glyph of vigor apply/remove and some other spells) *Backfire damage from unstable affliction is applied to dispeller now *Correct amount of improved Divine Spirit --HG-- branch : trunk --- src/game/Unit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/Unit.cpp') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 9db62bf51fe..e417bd33488 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4073,7 +4073,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit int32 damage = aur->GetPartAura(0)->GetAmount()*9; RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL); // backfire damage and silence - dispeler->CastCustomSpell(this, 31117, &damage, NULL, NULL, true, NULL, NULL,dispeler->GetGUID()); + dispeler->CastCustomSpell(dispeler, 31117, &damage, NULL, NULL, true, NULL, NULL,GetGUID()); return; } RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL); @@ -4853,7 +4853,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger { // Remove aura mods Aur->ApplyModifier(false); - Aur->SetAmount(Aur->GetAmount() + spelldmg * triggerAmount / 100); + Aur->SetAmount(Aur->GetAmount() + spelldmg/* * triggerAmount / 100*/); // Apply extended aura mods Aur->ApplyModifier(true); return true; -- cgit v1.2.3