From 1f11f02221dc986036bd9d15c15fee1c7cc661f0 Mon Sep 17 00:00:00 2001 From: click Date: Sat, 10 Apr 2010 01:53:44 +0200 Subject: Fix vehicle stacking (no more pyramids for you!) --HG-- branch : trunk --- src/game/Unit.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/Unit.cpp') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 88a6ddf59b6..ef4d0994b70 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -15835,6 +15835,7 @@ void Unit::EnterVehicle(Vehicle *vehicle, int8 seatId) if (GetTypeId() == TYPEID_PLAYER) { + this->ToPlayer()->InterruptNonMeleeSpells(false); this->ToPlayer()->StopCastingCharm(); this->ToPlayer()->StopCastingBindSight(); this->ToPlayer()->Unmount(); -- cgit v1.2.3